

#Quake ii frame rate drop mod
This surely are the best shaders never made.įixed an odd bug introduced by me that added very bad looking shadows !!!īrilliant Highlights Old style mod shaders - Not as good as the BHNGMod shaders, but i wanted to at least make the surely the last version of this shaders, this are a shaders that looks like playing Quake II with IdTech4 (D3) engine, very rusty and metallic. Now, a NEW Parallax without artifacts have been added as standard.īrilliant Highlights mod shaders - Now, this are the shaders i use as standard, sure a 2009 actual good look shaders. NG shaders - In the past i use and consider this as my first and foremost standard shaders. If you want Doom 3, Quake 4, Prey and ETQW to look the best, then check this package divided in four sections, just go into the one you are interested in and drag & drop the folder mod to the game you may want to use the shaders on. This are the latest versions for some of the most popular shaders out there. Metal, all the ambient, all the surfaces beyond any other 2008 title, it's incredible, try it, Instructions combined with my latest gorgeous shaders makes the faces and skins almost real, the Quake 4, Prey, ETQW and any other IdTech4 engine based game ?Ī.: The lightning, the shadows, now they are almost REAL, this config and console

Q.: Well, and now, the explanation, what this lines adds or changes to the look of Doom 3, R_vertexBufferMegs "256" or higher, but do it with care, too high value or too low value can crash On Relief and Parallax shaders, you will need to increasse the r_vertexBufferMegs "128" to If you are experimenting stuttering, not smooth enough frame rate, this can happen specially If you try to type this lines while in game from the console, remember to type vid_RestartĬommand after typing the three lines to activate the new settings ! Rememeber to add the vid_Restart instruction at the end of the autoexec.cfg file toĪctivate the settings, or you will not see any difference !!! Seta r_vertexBufferMegs "128" //Needs to grow as higher the ressolution mode !ĭo not set any of this three lines separately, because if one of this lines isn't set, Seta r_useVertexBuffers "1" //Needs to be 1 on both index and vertex ! Seta r_useIndexBuffers "1" //Needs to be 1 on both index and vertex ! In the Autoexec.cfg file please, add the following three lines. Recently i have made a very important discover for a D3, Q4, Prey and ETQW configurations, and yes, needs more power from your computer, but it's worth a million, please, believe me, now read the explanation, eh, don't worry, is very EASY to follow, just follow my instructions Marine.: NEW Shaders Mod Pack for Doom 3, Quake 4, E.T.Q.W., Prey & Riddick EFBB v3.0 FULL.:
